Create your Character for Quest 1.0.0
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Create your Character for Quest 1.0.0
Welcome to Quest 1.0.0
I'm sure you're enthralled to be here.
Follow these instructions and post the number/ words you get after the ':'
Note: Follow the Rules in This Thread
BASIC INFO
Name: (Your Character's Name)
RPer: (Your Username)
Align: (See: Alignment)
Gender:
Height: (Race Mod+ Class Mod+ 3D20 cm+ 100 cm)
Weight: (Race Mod+ Class Mod+ 4D6 cm+ 40 kg)
Age: (Race Mod*Class Mod*Human Age)
Cash: (Align Mod+ Special Mod+ 3D8*100 Gold)
Class: (See: Classes)
Race: (See: Races)
Level: (1 to start; goes up as you go on)
EXP: (0, but you will gain EXP as time goes on)
STATS
(Note: You roll for everything first,, and then decide which stat you want each roll to go to)
STR: (4D6 minus lowest roll+Special Modifier+Class Modifier+Race Modifier)
mod: ((STAT/2 Rounded Down)-5)
INT: (4D6 minus lowest roll+Special Modifier+Class Modifier+Race Modifier)
mod: ((STAT/2 Rounded Down)-5)
DEX: (4D6 minus lowest roll+Special Modifier+Class Modifier+Race Modifier)
mod: ((STAT/2 Rounded Down)-5)
CON: (4D6 minus lowest roll+Special Modifier+Class Modifier+Race Modifier)
mod: ((STAT/2 Rounded Down)-5)
CHA: (4D6 minus lowest roll+Special Modifier+Class Modifier+Race Modifier)
mod: ((STAT/2 Rounded Down)-5)
WIS: (4D6 minus lowest roll+Special Modifier+Class Modifier+Race Modifier)
mod: ((STAT/2 Rounded Down)-5)
SPECIAL STATS & SAVING THROWS
FORT: (CON MOD+Special Modifier+Class Modifier+Race Modifier)
REF: (DEX MOD+Special Modifier+Class Modifier+Race Modifier)
WIS: (WIS MOD+Special Modifier+Class Modifier+Race Modifier)
HP: (CON MOD*2+3D4+Special Modifier+Class Modifier+Race Modifier)
AC: (1/2 DEX MOD+ 1/2 WIS MOD+10+Special Modifier+Class Modifier+Race Modifier)
MELEE: (STR MOD+Special Modifier+Class Modifier+Race Modifier)
RANGED: (DEX MOD+Special Modifier+Class Modifier+Race Modifier)
SPEED: (30+DEX MOD*2.5+Special Modifier+Class Modifier+Race Modifier)
INIT: (WIS MOD+Special Modifier+Class Modifier+Race Modifier)
ABILITIES
Abilities: (Here you choose from the list of Abilities below)
Disabilities: (Here you choose from the list of Disabilities below)
WEAPONS
(See: Weapons)
SKILLS
(See: Skills)
CHARACTER INFO
Languages: (See: Languages)
History: (Post whatever you want your character's life story to be)
I'm sure you're enthralled to be here.
Follow these instructions and post the number/ words you get after the ':'
Note: Follow the Rules in This Thread
BASIC INFO
Name: (Your Character's Name)
RPer: (Your Username)
Align: (See: Alignment)
Gender:
Height: (Race Mod+ Class Mod+ 3D20 cm+ 100 cm)
Weight: (Race Mod+ Class Mod+ 4D6 cm+ 40 kg)
Age: (Race Mod*Class Mod*Human Age)
Cash: (Align Mod+ Special Mod+ 3D8*100 Gold)
Class: (See: Classes)
Race: (See: Races)
Level: (1 to start; goes up as you go on)
EXP: (0, but you will gain EXP as time goes on)
STATS
(Note: You roll for everything first,, and then decide which stat you want each roll to go to)
STR: (4D6 minus lowest roll+Special Modifier+Class Modifier+Race Modifier)
mod: ((STAT/2 Rounded Down)-5)
INT: (4D6 minus lowest roll+Special Modifier+Class Modifier+Race Modifier)
mod: ((STAT/2 Rounded Down)-5)
DEX: (4D6 minus lowest roll+Special Modifier+Class Modifier+Race Modifier)
mod: ((STAT/2 Rounded Down)-5)
CON: (4D6 minus lowest roll+Special Modifier+Class Modifier+Race Modifier)
mod: ((STAT/2 Rounded Down)-5)
CHA: (4D6 minus lowest roll+Special Modifier+Class Modifier+Race Modifier)
mod: ((STAT/2 Rounded Down)-5)
WIS: (4D6 minus lowest roll+Special Modifier+Class Modifier+Race Modifier)
mod: ((STAT/2 Rounded Down)-5)
SPECIAL STATS & SAVING THROWS
FORT: (CON MOD+Special Modifier+Class Modifier+Race Modifier)
REF: (DEX MOD+Special Modifier+Class Modifier+Race Modifier)
WIS: (WIS MOD+Special Modifier+Class Modifier+Race Modifier)
HP: (CON MOD*2+3D4+Special Modifier+Class Modifier+Race Modifier)
AC: (1/2 DEX MOD+ 1/2 WIS MOD+10+Special Modifier+Class Modifier+Race Modifier)
MELEE: (STR MOD+Special Modifier+Class Modifier+Race Modifier)
RANGED: (DEX MOD+Special Modifier+Class Modifier+Race Modifier)
SPEED: (30+DEX MOD*2.5+Special Modifier+Class Modifier+Race Modifier)
INIT: (WIS MOD+Special Modifier+Class Modifier+Race Modifier)
ABILITIES
Abilities: (Here you choose from the list of Abilities below)
Disabilities: (Here you choose from the list of Disabilities below)
WEAPONS
(See: Weapons)
SKILLS
(See: Skills)
CHARACTER INFO
Languages: (See: Languages)
History: (Post whatever you want your character's life story to be)
Alignment
There are three parts of alignment: Civility, Political Alignment, Moral Alignment
Civility has to do with manners
Political Alignment determines whether they are rebels or for the government
Moral Alignment determines whether they are good or evil.
So, here's a list of alignments:
Civil Lawful Good, Civil Lawful Neutral, Civil Lawful Evil, Civil Neutral Good, Civil Neutral, Civil Neutral Evil, Civil Rebel Good, Civil Rebel Neutral, Civil Rebel Evil, Neutral Lawful Good, Neutral Lawful, Neutral Lawful Evil, Neutral Good, Neutral, Neutral Evil, Neutral Rebel Good, Neutral Rebel, Neutral Rebel Evil, Rude Lawful Good, Rude Lawful Neutral, Rude Lawful Evil, Rude Neutral Good, Rude Neutral, Rude Neutral Evil, Rude Rebel Good, Rude Rebel Neutral, Rude Rebel Evil
Civility has to do with manners
Political Alignment determines whether they are rebels or for the government
Moral Alignment determines whether they are good or evil.
So, here's a list of alignments:
Civil Lawful Good, Civil Lawful Neutral, Civil Lawful Evil, Civil Neutral Good, Civil Neutral, Civil Neutral Evil, Civil Rebel Good, Civil Rebel Neutral, Civil Rebel Evil, Neutral Lawful Good, Neutral Lawful, Neutral Lawful Evil, Neutral Good, Neutral, Neutral Evil, Neutral Rebel Good, Neutral Rebel, Neutral Rebel Evil, Rude Lawful Good, Rude Lawful Neutral, Rude Lawful Evil, Rude Neutral Good, Rude Neutral, Rude Neutral Evil, Rude Rebel Good, Rude Rebel Neutral, Rude Rebel Evil
Race
Here is a list of races, their descriptions, and their bonuses.
Elf: Nymphs are a woodland species, living mainly in the Slough. The nymphs are exceptionally intelligent and wise. The nymphs are smaller than normal, and typically have straight green hair, a turkish complexion, and green eyes. They are connected to nature perhaps in a way unlike any other creature.
Mods:
STR:-2
INT: +2
DEX: 0
CHA: 0
WIS: +2
CON: -2
FORT: -2
REF: 0
WILL: +2
AC: +1
HP: -4
Melee: -2
Ranged: 0
Speed: 0
Init: +2
Language Mod: +2
Height Mod: -15 cm
Weight Mod: -5 kg
Elf: Nymphs are a woodland species, living mainly in the Slough. The nymphs are exceptionally intelligent and wise. The nymphs are smaller than normal, and typically have straight green hair, a turkish complexion, and green eyes. They are connected to nature perhaps in a way unlike any other creature.
Mods:
STR:-2
INT: +2
DEX: 0
CHA: 0
WIS: +2
CON: -2
FORT: -2
REF: 0
WILL: +2
AC: +1
HP: -4
Melee: -2
Ranged: 0
Speed: 0
Init: +2
Language Mod: +2
Height Mod: -15 cm
Weight Mod: -5 kg
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